Annotation: Especially after the weeks of readings we have analyzed (I posted this towards the beginning of the class) do I see Day as someone that personifies the goals of participatory culture. He has structured his own media ecology within the Starcraft II community; there is little in the scene that he has not been involved in. He literally encompasses the network of users, from professional players to loyal fans to even the creators of remix media. The video below shows a parody video featuring his voice for nearly all of the characters. He has shown the limits one can reach when curating a participatory culture.